GPU: It’s All In The Hardware – C++ AMP
With the developer preview release of VS 2011, we can embrace the C++ AMP world, and the GPU power. Before you venture down this road, make sure you have a GPU
It may sound obvious, but its worth validating what graphics card is really in your dev box. Easiest way to validate you have a usable GPU is to run VerifyAmpDevices. If you don’t have a GPU card, then buy one
GPU’s have come down considerable in price from 12 months ago – although slightly old, 15 best graphics cards in the world today provides a few choices.
With hardware install, its time to do some reading. The Moth has a number of postings worth a read, including the VS 11 Gotchas.
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