GPU Pain: DXGI_ERROR_DEVICE_HUNG
Curious error from GPU land:
ID3D11Device::RemoveDevice: Device removal has been triggered for the following
reason (DXGI_ERROR_DEVICE_HUNG: The Device took an unreasonable amount of time to execute its commands,
or the hardware crashed/hung. As a result, the TDR (Timeout Detection and Recovery) mechanism has been triggered.
The current Device Context was executing commands when the hang occurred. The application may want to
respawn and fallback to less aggressive use of the display hardware).ID3D11DeviceContext::Map: Returning DXGI_ERROR_DEVICE_REMOVED,
when a Resource was trying to be mapped with READ or READWRITE.
Reboot fixed the issue
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